Welcome to your plot of land, soon to be a town called $townName! You already have a fair amount of citizens: your job is to keep them happy and healthy, and to make sure you have the funds to do it.
Money: $money <i class="material-icons">payments</i>
Approval: $approval <i class="material-icons">handshake</i>
Environment: $environment <i class="material-icons">forest</i>
[[Let's do it]]
<!--Scenes that are added to the options later, dependent on responses-->
<!--"S2", "S3", "S6", "S8", "S15", "S5"-->
<!--(track: 'swamp3', 'playwhenpossible')-->
<!--
here is where I share my secrets
thank you so much for sharing this info.
RESET ALL THE VARIABLES
(set: $money to 100)
(set: $approval to 100)
(set: $environment to 100)
(set: $power_plant to false)
(set: $playerName to (prompt:"Enter your character's name",""))
(if: $playerName is "") [(set: $playerName to (prompt:"Name your character, or your name will be:","Latoya Cantrell")) ]
(goto: "Start")
* Checklist for adding a new scene
• create passage
• unique title
• add the image
• add the music
• copy paste yes/no outcomes
• Add branching option or multiple slides to break up text if necessary
• within the passage, remove the scene from the array
• Make sure the passage is either in the array (or added in if it is depedent)
Variable names
$playerName
$money
$approval
$environment
$townName
LOOPING
(track: 'trackname', 'loop', true)
--><!--
TASKS
✅add a health bar instead of numbers
debug
add explainations for why certain events happen (at beginning or end)
Phase two of story
character reference previous events
review for aesthetics
balance out the sidebar with a right sidebar? or center? unsure if this is an issue
get more people to play it: friends and family :)
------BELOW THIS LINE ARE RESOLVED TASKS
~~MVP
Steps
1. ✅finish adding in all the scenes
2. ✅add in character images
3. ✅add in music
4. ✅add in scoring
what kind of scoring?
5. ✅update character response
might go in and expand some of y'all's character interactions
6. ✅update beginning and ending scripts
7. ✅review for bugs~~
--><!--
Here are the things we need to fix
* ✅I wonder if we could make it so scenarios don't repeat. Like instead of being random each time is random - things that have already happened
* music cuts off when you click to the next passage and therefore always restarts every new passage
There isn't an easy built-in fix for this, but HAL has a solution for it if needed.
* ✅term is over after one turn
* ✅big gaps where in the passage it is do like if statements and such
the fix for those gaps is to use \ after code to append and remove the gaps. Example: (set:$var to 0)\
*loading images and audio silently in the background so there is no delay
* new term isn't displaying scenes the way its supposed to, major bug that doesn't let you play the second term
* peter petrols return will continue to pop up if the player in under 30$
Indented patch notes courtesy of Sophie the intern <3
-Thanks sophie
-->(set: $day to it+1)\
Day $day
<!--(set: $choice to (either: ...$random))-->
(display: (either: ...$scenes))\
Andy Swamp
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNzBf/andyswamp.gif>
<!--In-->
It’s good to finally meet you, $playerName. My name is Andy Swamp, and I own one of the most successful electrical companies on this side of the river. Say, I’d like to offer you a deal: if we build a power plant just outside of town, we can provide loads of power for everyone. Imagine how happy that’ll make this town! I’d give you good money for that land, too.
(link: "Let's do it.")[
(set: $money to it + 25)\
(set: $environment to it -15)\
(set: $approval to it -10)\
(set: $power_plant to true)\
(set: $resultTxt to "Fantastic! We’ll get working on it right away. Glad to be in business. <br> Andy's company makes alot of money. But it seems to have affected the health of the community.")\
(set: $scenes to it + (a: "S2"))\
(go-to: "Result")\
(set: $scenes to it + (a: "S3"))\
]
(link: "No.")[
(set: $money to it - 0)\
(set: $environment to it +10)\
(set: $resultTxt to "No? You would refuse a deal as sweet as this? Well, all right. I’ll come back, in case you change your mind. <br> You missed out on some profits, but avoid other side effect.")\
(go-to: "Result")\
]
(set: $scenes to it - (a: "S1"))\
<!--[[Tell me more]]
-->
(masteraudio: 'stopall')
(track: 'swamp', 'loop', true)\
(track: 'swamp', 'playwhenpossible')
<nobr>Leif Planterson
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNTRf/leifplanterson.gif>
You agreed to that power plant, I heard. Good for the town, I think. But what if I told you I could make it even better? I’m sure you know that power plants use a lot of ground water, which can cause the land to sink. But I’ve developed a model for making power plants that take in less groundwater! It’ll only cost you 20$.
(link: "Let's do it!")[
(set: $money to it - 20)\
(set: $environment to it +15)\
(set: $approval to it + 10)\
(set: $resultTxt to "I knew you’d get it! Then I’ll let Mr. Swamp know–this power plant is going to be a work of art! <br> Mr. Planterson's changes reduce the power plant's effect on the surrounding area.")\
(go-to: "Result")\
]
(link: "That's too much")[
(set: $money to it - 0)\
(set: $environment to it -10)\
(set: $approval to it - 5)\
(set: $resultTxt to "Oh. If you’re concerned about money, I get it. The town might be upset…but that’s just my opinion. <br> You don't spend any more money. But there are complaints about the plant.")\
(go-to: "Result")\
(set: $scenes to it - (a: "S3"))\
]
(set: $scenes to it - (a: "S2"))\
(masteraudio: 'stopall')
(track: 'leif', 'loop', true)\
(track: 'leif', 'playwhenpossible')
$resultTxt
<!--CONDITIONALS FOR FAILSTATES-->
<!--Lose by running out of stats-->
(if: $money <= 0)[(goto: "Money Loss")]\
(if: $environment <= 0)[(goto: "Environment Loss")]\
(if: $approval <= 0)[(goto: "Approval Loss")]\
<!--end game by running out of time-->
(if: $day is 12)[((goto: "End1"))]\
(if: $scenes's length <= 0)[((goto: "End1"))]\
[[next day ->play]]\
Your city is sinking. Now you're just the mayor of a glorified puddle. You lost because your environment score was too low!
[[Try again? -> Initial Variables]]
[[Credits]]
(masteraudio: 'stopall')
(track: 'title4', 'playwhenpossible')(set: $money to 70)\
(set: $approval to 70)\
(set: $environment to 70)\
(set: $power_plant to false)\
(set: $day to 0)\
(masteraudio: 'stopall')\
(track: 'title1', 'loop', true)\
(track: 'title1', 'playwhenpossible')\
(set:$playerName to (prompt:"What is your name?", "Mayor"))\
(set:$townName to (prompt:"What will you call your town?", "Robertia"))\
(set: $scenes2 to (a: "water runoff", "birthday again", "Constance returns", "More repairs", "Shel returns", "Thunder returns", "Marshall Banks", "Aro Shun","Ellie Must", "Grant returns"))
(set: $scenes to (a: "S1", "S4", "S9", "S10", "S11", "S12", "S13", "S14", "S15","S16"))\
(go-to:"Start")\
You term as mayors is ended early, when the city runs out of funds. You lost because your money score was too low!
[[Try again? -> Initial Variables]]
[[Credits]]
(masteraudio: 'stopall')
(track: 'title4', 'playwhenpossible')The people voted to impeach you! You are kicked out of office. You lost because your approval score was too low!
[[Try again? -> Initial Variables]]
[[Credits]]
(masteraudio: 'stopall')
(track: 'title4', 'playwhenpossible')Town Collective
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNDdf/forthecommunity.gif>
We represent the community of the town. We would like to bring to your attention the consistent failure of water and gas lines. Because of the water pumping done by Andy Swamp’s power plant, the ground is sinking, and as it sinks, it is causing damage to buried pipes.
[[What do you want me to do?]]
[[How can you be sure?]]
(set: $scenes to it - (a: "S3"))\
(masteraudio: 'stopall')
(track: 'town', 'loop', true)\
(track: 'town', 'playwhenpossible')<!--
QUESTIONS TO ASK DURING PEER REVIEW
Indent Comments from Sophie
What parts didn’t make sense?
Nothing confused me.
Did you find any bugs?
You had a pretty common issue with link spacing. Fixed it. ALso fixed the known bugs list, and built you a nice Terraria themed UI
Did you have fun, or were you at least engaged?
This is a fun little game. The array system is excellent.
What did you learn?
This covers the topic of subsidence well.
How did it feel to play the game?
This game has big Stardew Valley vibes. It's simply a happy little town full of happy little people. Good energy.
-thanks for the feedbakc sophie, kate
-->Your term is over. You managed to guide the city through some difficult decisions and prevented the city from failing.
You're up for re-election
[[Begin campaign]]
(masteraudio: 'stopall')
(track: 'title3', 'loop', true)
(track: 'title3', 'fadein', 2)
Andy Swamp
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNTRf/leifplanterson.gif>
We do lights, wireless, phones, everything!
(link: "Let's do it.")[
(set: $money to it + 10)
(set: $environment to it -10)
(set: $power_plant to true)
(set: $resultTxt to "The power plant is built, giving more electricity in the city. The fuel fumes are very ugly though.")
(go-to: "Result")\
(set: $scenes to it + (a: "S3"))\
]
(link: "No.")[
(set: $money to it - 0)\
(set: $environment to it +10)\
(set: $resultTxt to "No? You would refuse a deal as sweet as this? Well, all right. I’ll come back, in case you change your mind. <br> You missed out on some profits, but avoid other side effect.")\
(go-to: "Result")\
]
Shel Rockson
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
Lovely to meet you, $playerName. You doing good? I’m doing pretty good, too. You know, I only moved here because of the river. What a wonderful river…always moving. There’s something really cool that happens whenever a river moves. It’s called sediment deposition! Sounds great, right?
[[Right...]]<br>[[I guess ->Right...]]
(set: $scenes to it - (a: "S4"))\
(masteraudio: 'stopall')
(track: 'shel', 'loop', true)
(track: 'shel', 'playwhenpossible')Levi Wallis
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTdf/levi%20walls.gif>
You know, flooding is a big worry around here. The river you’re building next to is what we call a meandering river–it changes its path constantly, so it’s hard to know where it will flood when it does. It will flood, so don’t ignore it. But if you build up some levees, flooding wouldn’t be a worry. Levees can control the flow of the river and make your citizens feel safer. It will cost you 15.
(link: "Yes, I'll build some levees.")[
(set: $money to it - 20)
(set: $environment to it - 15)
(set: $approval to it + 20)
(set: $scenes to it + (a: "S8"))
(set: $resultTxt to "Great to hear! We’ll get started on construction right away!")
(set: $scenes2 to it + (a: "Levi less flooding"))
(go-to: "Result")
(set: $levees to true)
]
(link: "No.")[
(set: $money to it + 0 )
(set: $environment to it + 5)
(set: $approval to it - 15)
(set: $resultTxt to "Might want to invest in some flood insurance. ")
(set: $scenes to it + (a: "S7"))
(set: $scenes2 to it + (a: "Levi flooding"))
(set: $levees to false)
<!--(set: $scenes to it + (a: "S6"))-->
(go-to: "Result")
]\
[[What's a levee?]]
(set: $scenes to it - (a: "S5"))\
(masteraudio: 'stopall')
(track: 'levi', 'loop', true)
(track: 'levi', 'playwhenpossible')Flüd Esgood
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyMjFf/FLUDESGUD.gif>
So, you don’t want to build levees, huh? Personally, I wouldn’t want to either. Seems better this way. And not just because I sell flood insurance. I mean, I do, but no levees means a free river! A free river means more sediments, more fertile soil! And the money…you know, if you want in on something, I can cut you a deal. Let me sell flood insurance here, and I’ll give you part of the profit. It’s a great gig.
(link: "Sounds good to me.")[
(set: $money to it + 10)
(set: $environment to it + 0)
(set: $approval to it - 10)
<!--might need to update since we don't have an overtime mechanic-->
(set: $resultTxt to "Check your mail for the first payment. And there’ll be more after that. ")
(go-to: "Result")
]
(link: "This seems shady.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 15)
(set: $resultTxt to "Bah. I had a feeling you wouldn’t have it in you.")
(go-to: "Result")
]
(set: $scenes to it - (a: "S7"))
(masteraudio: 'stopall')
(track: 'flud', 'loop', true)\
(track: 'flud', 'playwhenpossible')Constance “Con” Sernned
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNzRf/constance.gif>
My driveway is bumpy just a few days after I had it fixed! This is absurd. I demand you take action immediately. Don't make me speak to the governor...
(link: "Yes ma'am. I'll look into it.")[
(set: $money to it - 5)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "You spend tax payer money to fix Ms. Sernned's driveway. She is pleased, at least.")
(go-to: "Result")
]\
(link: "Ugh, I don't have time for you and your entitlement.")[
(set: $money to it - 0)
(set: $environment to it + 0)
(set: $approval to it - 5)
(set: $resultTxt to "You see a very angry tweet from Ms. Sernned the next morning.")
(go-to: "Result")
]\
(set: $scenes to it - (a: "S9"))
(masteraudio: 'stopall')
(track: 'constance', 'loop', true)\
(track: 'constance', 'playwhenpossible')Flüd Esgood
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyMjFf/FLUDESGUD.gif>
Building levees, huh? Seems like a bad idea to me. Yeah, I know the whole thing about flooding and such. But flooding isn’t so bad. Just get some insurance, and bam! Perfectly fine. Maybe I’m biased, being in the flood insurance business, but I think there really is some good. A little water is good for everyone. And from this type of river, you get sediments, too–build up the land. And the money…you know, if you want in on something, I can cut you a deal. Let me sell flood insurance here, and I’ll give you part of the profit. It’s a great gig.
(link: "Ok.")[
(set: $money to it + 10)
(set: $environment to it - 10)
(set: $approval to it - 10)
(set: $resultTxt to "You’re going to have some great funding for this town. I’m sure they’ll stop building the levees now. ")
(go-to: "Result")
]
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "If you really don’t want in, then fine. I’ll get lost. ")
(go-to: "Result")
]
(set: $scenes to it - (a: "S8"))
(masteraudio: 'stopall')
(track: 'flud', 'loop', true)\
(track: 'flud', 'playwhenpossible')Peter Petrol
<img src=https://od.lk/s/NzNfNTIwMDMyNjJf/peter%20petrol.gif>
Good evening, $playerName. You have the honor of speaking with the wealthiest oil baron this side of the Mississippi. I can exploit the oil deposits in your city. You will say yes, and you can stand to make a fortune for yourself. And my company...
(link: "Yes, sir.")[
(set: $money to it + 30)
(set: $environment to it - 25)
(set: $approval to it - 15)
(set: $resultTxt to "Work on pumps and refinieries begin immediately, and oil fumes soon fill your city's air.")
(go-to: "Result")
(set: $peter to "yes")
]\
(link: "No thank you. Take your wealth elsewhere.")[
(set: $money to it - 0)
(set: $environment to it +10 )
(set: $approval to it + 15)
(set: $resultTxt to "Reports soon follow of your neighbor city becoming fabulously wealthy...and polluted.")
(go-to: "Result")
(set: $peter to "no")
]\
(set: $scenes to it - (a: "S11"))\
(masteraudio: 'stopall')
(track: 'peter', 'loop', true)
(track: 'peter', 'playwhenpossible')Thunder McKing
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
These potholes! These sinkholes! Did you know that there’s a difference?
[[I didn't know. Enlighten me.]]
[[I did know. Do you need something?]]
(set: $scenes to it - (a: "S13"))\
(masteraudio: 'stopall')
(track: 'thunder', 'loop', true)
(track: 'thunder', 'playwhenpossible')Flow Yard Non-Profit
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
It’s a pleasure to meet with you! I am a representative of the Flow Yard Nonprofit Organization. We'd like to bring something to your attention:
impervious surfaces in this city can worsen subsidence!
[[What does any of that mean?]]
[[What do you need?]]
(set: $scenes to it - (a: "S12"))\
(masteraudio: 'stopall')
(track: 'flow', 'loop', true)
(track: 'flow', 'playwhenpossible')Mendel Patch
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
Howdy, $playerName. Name's Mendel. Look, I'll cut to the chase. We've been seeing cracks in the foundations of buildings.
[[Is that bad?]]
(set: $scenes to it - (a: "S10"))\
(masteraudio: 'stopall')
(track: 'mendel', 'loop', true)
(track: 'mendel', 'playwhenpossible')Carl
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNzJf/birthdayboy1.gif>
Today is my birthday.
(link: "Happy Birthday! Let's celebrate!")[
(set: $money to it - 5)
(set: $environment to it - 0)
(set: $approval to it + 15)
(set: $resultTxt to "Carl's a cool guy, everyone liked that.")
(go-to: "Result")
]\
(link: "I don't care.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 10)
(set: $resultTxt to "Why do you hate Carl?")
(go-to: "Result")
]\
(set: $scenes to it - (a: "S14"))\
(masteraudio: 'stopall')
(track: 'carl', 'loop', true)
(track: 'carl', 'playwhenpossible')Mendel Patch:
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
Look, I know that might not seem like much to someone who doesn’t specialize in construction, but these cracks can be dangerous. They’re not easy to fix, either. Sometimes, buildings have to be taken down altogether. And what’s causing it is the subsidence. The sediments settle over the years, and the buildings sink down—foundations crack.
[[What can I do to help?]]
(link: "I'm sorry, I can't help.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 15)
(set: $resultTxt to "Then I guess we’ll keep doing what we’ve been doing. <br> Buildings throughout your city continue to suffer damage.")
(go-to: "Result")
]\
Mendel Patch:
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
If you give us funding for supplies, we can better fix the cracked foundations. You know, a lot of this is caused by dry spells and wet spells causing the sediments to contract and expand. If we used something like clay under new buildings, this problem might solve itself. We’d put funds towards that, too.
(link: "I'll CRACK open the piggy bank.")[
(set: $money to it - 10)
(set: $environment to it - 0)
(set: $approval to it + 15)
(set: $resultTxt to "Mendel Patch mends the patches on buildings throughout the city.")
(go-to: "Result")
]\
(link: "I'm sorry, I can't help.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 15)
(set: $resultTxt to "Then I guess we’ll keep doing what we’ve been doing. <br> Buildings throughout your city continue to suffer damage.")
(go-to: "Result")
]\
Thunder McKing
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
I can’t drive in this town anymore! I’ve gotten two flats in the past year alone! If you want people in this town to be happy, you’ll throw some money at this problem. If they can patch up these streets quicker, we’ll all feel a lot better.
(link: "Ok.")[
(set: $money to it - 10)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "You fix the potholes and sinkholes.")
(go-to: "Result")
]
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it -0)
(set: $approval to it - 5)
(set: $resultTxt to "Driver's throughout the city continue to be very frustrated.")
(go-to: "Result")
]Thunder McKing
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
Potholes are just on the surface. Sinkholes have to do with what’s underneath! You use bad sediments as the base, then bam…you get sinkholes. And both of them are messing with my day!
[[Okay, did you need something?]] Thunder McKing
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
I keep getting flats, and its because of the potholes and sinkholes. If you could get these repairs done, I think everyone in this town will be pretty happy.
(link: "Ok.")[
(set: $money to it - 10)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "You fix the potholes and sinkholes.")
(go-to: "Result")
]
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it -0)
(set: $approval to it - 5)
(set: $resultTxt to "Drivers throughout the city continue to be very frustrated.")
(go-to: "Result")
]Flow Yard Non-Profit
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
Subsidence is when the ground starts to sink.
Impervious surfaces are concrete, asphalt--you name it! And ironically these firm surfaces can cause the ground to sink. When water doesn't get to the soil, the ground shrinks like a dried sponge. And when it shrinks, it sinks!
[[So what do we do?]]
Flow Yard Non-Profit
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
We can install surfaces that water can go through. On the streets, for lawns, whatever works. It won’t cost you that much. What do you say?
(link: "Alright.")[
(set: $money to it - 10)
(set: $environment to it + 10)
(set: $approval to it + 5)
(set: $resultTxt to "The project costs money, but it seems to reduce issues in the long run.")
(go-to: "Result")
]\
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it -10)
(set: $approval to it - 5)
(set: $resultTxt to "The Flow Yard Nonprofit is disapointed.")
(go-to: "Result")
]\
Flow Yard Non-Profit
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
We can install permeable spaces, where the water can get through so it’s not just sitting on the surface and eroding it away. Clay soils work best, and we install yards that let water flow through back into the ground! It won’t cost you that much. What do you say?
(link: "Yes.")[
(set: $money to it - 5)
(set: $environment to it + 10)
(set: $approval to it + 5)
(set: $resultTxt to "The project costs money, but it seems to reduce issues in the long run.")
(go-to: "Result")
]\
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it -5)
(set: $approval to it - 0)
(set: $resultTxt to "The Flow Yard Non-Profit is disapointed.")
(go-to: "Result")
]\
Your land is also in danger of something called (link:"subsidence")[(gotoURL:"https://oceanservice.noaa.gov/facts/subsidence.html")]. Subsidence is when land sinks, caused by construction on the surface, digging underground, or taking things like water and oil out from the ground. Keep that in mind going forward! Good luck with $townName!
[[Start Game ->play]]
(track: 'title1', 'fadeout', 2)
(track: 'title2', 'loop', true)\
(track: 'title2', 'playwhenpossible')
Sophie the DMPC Intern here!
Possible improvements:
✅UI Redesign
✅Audio Fix
✅Link spacing bug
✅Footer variable system
✅City Naming
✅Link to outside source on subsidence/other vocab
✅(6/6)Progress bars
''Expanded dialogue''
References to passage history like `(if:$history's last is "S14" and $celebrate is true)["Hello, I'm Leif. I saw you at Carl's birthday party yesterday."`
(append: ?SideBar)[\
<tw-sidebar tw-icon.redo { display: none; }>
<tw-sidebar tw-icon.undo { display: none; }>
<!--Money Meter-->
<nobr>
<i class="material-icons">payments</i>(print: '<meter value="' + (text: $money) + '" min="0" max="100"></meter>')<!-- $money-->
<i class="material-icons">handshake</i>(print: '<meter value="' + (text: $approval) + '" min="0" max="100"></meter>') <!--$approval -->
<i class="material-icons">forest</i>(print: '<meter value="' + (text: $environment) + '" min="0" max="100"></meter>') <!--$environment-->
<!--<i class="material-icons bigger">info</i>-->
]
<!--commented out actual value to make it harder-->
THIS PASSAGE IS FOR DEBUGGING PURPOSES ONLY
cloud
<span class="material-symbols-rounded">
handshake
</span>
A quick way to use 'icons' in your Twine story is through CSS. There are several open -- but not always free -- icon sets out there. For this example, however, I will use <a href="https://material.io/icons/">one</a> hosted with Google.
Through using a icon (font) set, we can have icons appear in the place of words and through using only CSS.
For example, here are five icons:
<i class="material-icons">cloud</i>
<i class="material-icons">favorite</i>
<i class="material-icons">attachment</i>
<i class="material-icons">computer</i>
<i class="material-icons">traffic</i>
<i class="material-icons">handshake</i>
<i class="material-icons">payments</i>
<i class="material-icons">forest</i>
<i class="material-icons bigger">info</i>
shel: https://od.lk/s/NzNfNTAyNTc3MjRf/shel%20rockson.mp3
swamp: https://od.lk/s/NzNfNTIyMTE2MDlf/Andy%20swamp%202.mp3https://od.lk/s/NzNfNTIyMTE2MDlf/Andy%20swamp%202.mp3
leif: https://od.lk/s/NzNfNTAyNTc3MjFf/Green%20infrastructure%20%281%29.mp3
collective: https://od.lk/s/NzNfNTE1Mzg0Mzhf/environmental%20activists%202.mp3
levi: https://od.lk/s/NzNfNTIyMjA0Mzhf/levi%202.mp3
constance: https://od.lk/s/NzNfNTIxNTczODVf/Concerned%20citizen.mp3
flud: https://od.lk/s/NzNfNTE1Mzg0MzRf/flood.mp3
mendel: https://od.lk/s/NzNfNTIyMTkyODFf/Repairs%20guy.mp3
peter: https://od.lk/s/NzNfNTAyNTc3MjVf/Oil-pump-guy.mp3
flow: https://od.lk/s/NzNfNTIxNTc4NzFf/Nonprofit.mp3
thunder: https://od.lk/s/NzNfNTAyNTc3MjNf/Frustrated-driver%20%281%29.mp3
carl: https://od.lk/s/NzNfNTAyNTc3MjJf/Happy%20birthday.mp3
town: https://od.lk/s/NzNfNTIyMTc4Mjlf/community%20activists.mp3
marshall: https://od.lk/s/NzNfNTk1MjM3NjFf/Marshall%20Banks.mp3
aro: https://od.lk/s/NzNfNTk1MjU2NjNf/Aro%20Shun.mp3
solange: https://od.lk/s/NzNfNjEwODMzNThf/Solange%20panels.mp3
grant: https://od.lk/s/NzNfNjEwODMzNTVf/Grant.mp3
ellie: https://od.lk/s/NzNfNjEwOTQ5NDFf/Ellie%20Must.mp3
title1: https://od.lk/s/NzNfNTYzMjI1MTdf/title%20page%201%202.mp3
title2: https://od.lk/s/NzNfNTYzMjI4NTBf/Title%20page%202.mp3
title3: https://od.lk/s/NzNfNTYzMjI4NTBf/Title%20page%202.mp3
title4: https://od.lk/s/NzNfNTYzMjMxMTZf/Title%20page%204.mp3
{
(link-repeat: 'Play Audio!')[
(track: 'shel', 'play')
]
}showControls: falseThe results are in! The people have spoken...
(if: $approval > 45)[[Begin your next term]] \
(if: $approval <= 45)[[You lost]]
(track: 'title3', 'fadeout', 2)
(track: 'title4', 'loop', true)
(track: 'title4', 'fadein', 2)Your next term as mayor is about to begin.
I'm sure you had sustainability in mind and there won't be any recurring issues in your next term.
[[next ->play2]]
<!--add scenes in iniate variables-->
(set: $day to 0)\
Better luck next time.
<img src="https://od.lk/s/NzNfNTIwMDMyNzJf/birthdayboy1.gif" max-width=50% max-height=50%>
Carl is elected Mayor.
[[Credits ->Credits]]Credits
This project was funded by the Louisiana Environmental Action Network in conjunction with Tulane Department of Digital Media Practices.
##Creators
Paris Rhodes
Ben Russell
Kate Scalet
Marvel Sherman
Avery Smith
##Special Thanks to
LEAN the Louisiana Environmental Action Network
Jon Chambers
Christopher Oliver
Rick Snow
Sophie Clark
##Sources
(link:"ready.nola.gov")[(gotoURL:"https://ready.nola.gov/hazard-mitigation/hazards/subsidence/")]
(link:"The Guardian")[(gotoURL:"https://amp.theguardian.com/us-news/2022/oct/12/new-orleans-sinking-losing-ground-entergy")]
(link:"wef Stormwater Report")[(gotoURL:"https://stormwater.wef.org/2015/12/real-cost-green-infrastructure/")]
##Created with
Score Creator
OpenDrive
Twine 2.6.2 Harlowe 2.0
##Acknowledgement
We offer our condolences to the individuals and families in our area impacted by environmental catastrophes. We hope you've learned a little bit about the many environmental issues in our area. There is so much more to learn. We highly encourage you to check out (link:"LEANweb.org")[(gotoURL:"https://leanweb.org")] for more information.
We would like to take this opportunity to thank our professors, without whom this would not have been possible.
The story, all names, characters, and incidents portrayed in this game are fictitious. No identification with actual persons (living or deceased), places, buildings, and products is intended or should be inferred.
[[Return to Title Screen ->Title]] (set: $day to it+1)\
Day $day
<!--Comment Text-->
(display: (either: ...$scenes2))\
$resultTxt
<!--CONDITIONALS FOR FAILSTATES-->
<!--Lose by running out of stats-->
(if: $money <= 0)[(goto: "Money Loss")]\
(if: $environment <= 0)[(goto: "Environment Loss")]\
(if: $approval <= 0)[(goto: "Approval Loss")]\
<!--end game by running out of time-->
(if: $day is 12)[((goto: "End"))]\
(if: $scenes2's length <= 0)[((goto: "End"))]
(if: $money <= 30)[(set: $scenes2 to it + (a: "Peter returns"))]
[[next day ->play2]]\
Levi Wallis
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTdf/levi%20walls.gif>
The flooding has been pretty bad around the city. I hope you're not using the floods to profit off insurance money.
(link: "None of your business")[
(set: $money to it - 0)
(set: $environment to it - 5)
(set: $approval to it - 5)
(set: $resultTxt to "Good to know the mayor has this city's best interest in mind.
Levi isn't mad; just disapointed.")
(go-to: "results2")
]\
[[I would never!]]
(set: $scenes2 to it - (a: "Levi flooding"))
(masteraudio: 'stopall')
(track: 'levi', 'loop', true)
(track: 'levi', 'playwhenpossible')Now that you've seen what flooding can do to the town, would you like to build some levees?
(link: "Yes.")[
(set: $money to it - 10)
(set: $environment to it - 0)
(set: $approval to it + 0)
(set: $resultTxt to "Great! We'll get started on construction right away!")
(set: $scenes2 to it + (a: "Flud levees"))
(go-to: "results2")
]\
(link: "We've held up so far.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 5)
(set: $resultTxt to "Maybe you //should// take that insurance money.")
(set: $scenes2 to it + (a: "Flud no levees"))
(go-to: "results2")
]\Flüd Esgood
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyMjFf/FLUDESGUD.gif>
(if: $levees)[So, those levees you built didn’t do the job, and now Levi Walls wants you to build more? Sounds like a scam. Maybe he’s just pocketing the money, which you clearly need. I saw that you struggle in your election campaign this term. I doubt you could run for the next election without some funding. Lucky for you, you can save some by turning down the levee construction. And maybe… my company can cover the costs of your campaign if you forget those pesky walls.]\
(else:)[So, Levi Walls is still going on about building some levees? Sounds like a scam. Maybe he just wants to pocket the money, which you clearly need. I saw that you struggle in your election campaign this term. I doubt you could run for the next election without some funding. Lucky for you, you can save some by turning down the levee construction. And maybe… my company can cover the costs of your campaign if you forget those pesky walls.]\
(link: "I stick to my word!")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 5)
(set: $resultTxt to "Alright then. I hope you don't regret this choice when the money is running low")
(go-to: "results2")
]\
(link: "Abandon levee construction")[
(set: $money to it + 5)
(set: $environment to it - 0)
(set: $approval to it - 0)
(set: $resultTxt to "I look forward to the term ahead")
(go-to: "results2")
]\
(set: $scenes2 to it - (a: "Flud levees"))
(masteraudio: 'stopall')
(track: 'flud', 'loop', true)
(track: 'flud', 'playwhenpossible')
Flüd Esgood
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyMjFf/FLUDESGUD.gif>
(if: $levees)[So, those levees you built didn’t do the job, and now Levi Walls wants you to build more? Sounds like a scam. Maybe he just wants to pocket the money, which you clearly need. I saw that you struggle in your election campaign this term. I doubt you could run for the next election without some funding. Lucky for you, my insurance company can cover the costs of your campaign if you ignore the flooding and agree to stick with me.]
(else:)[So, Levi Walls is still going on about building some levees? Sounds like a scam. Maybe he just wants to pocket the money, which you clearly need. I saw that you struggle in your election campaign this term. I doubt you could run for the next election without some funding. Lucky for you, my insurance company can cover the costs of your campaign if you ignore the flooding and agree to stick with me.]
(link: "I stick with the people!")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 5)
(set: $resultTxt to "Alright then. I hope you don't regret this choice when the money is running low")
(go-to: "results2")
]\
(link: "I'll take your deal")[
(set: $money to it + 5)
(set: $environment to it - 0)
(set: $approval to it - 0)
(set: $resultTxt to "I look forward to the term ahead")
(go-to: "results2")
]\
(set: $scenes2 to it - (a: "Flud no levees"))
(masteraudio: 'stopall')
(track: 'flud', 'loop', true)
(track: 'flud', 'playwhenpossible')
Levi Wallis
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTdf/levi%20walls.gif>
The flooding has been less damaging to the city since we built the levees. But with the city sinking and storms getting worse, we need to increase the levees. The repairs will cost you, but they’re worth it.
(link: "Clearly they don't work enough!")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 0)
(set: $resultTxt to "That's an interesting way to look at it")
(go-to: "results2")
]\
(link: "Whatever you need")[
(set: $money to it - 10)
(set: $environment to it - 0)
(set: $approval to it - 0)
(set: $resultTxt to "Good!")
(go-to: "results2")
]\
(set: $scenes2 to it - (a: "Levi less flooding"))
(masteraudio: 'stopall')
(track: 'levi', 'loop', true)
(track: 'levi', 'playwhenpossible')<!--this may go over kids heads. But I think it would funny if the mayor was like "do not speak of runoffs i won by a landslide"-->
Flow Yard Non-Profit
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
If you're interested. We have a way to stop water runoff. And people might see it as a visual improvement as well.
(link: "Not interested")[
(set: $money to it - 0)
(set: $environment to it - 10)
(set: $approval to it - 5)
(set: $resultTxt to "Okay then...")
(go-to: "results2")
]\
[[What is it?]]
(set: $scenes2 to it - (a: "water runoff"))
(masteraudio: 'stopall')
(track: 'flow', 'loop', true)
(track: 'flow', 'playwhenpossible')Flow Yard Non-Profit
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjhf/flowyard.gif>
Rain gardens! They use plants to stop flooding and clean water. The models we have in mind will cost 10$.
<!--might need to revisit amount-->
(link: "Let's go green!")[
(set: $money to it - 10)
(set: $environment to it + 10)
(set: $approval to it + 5)
(set: $resultTxt to "I'm sure the city will appreciate it")
(go-to: "results2")
]\
(link: "15 for com fancy garden? no, thank you.")[
(set: $money to it + 0)
(set: $environment to it - 5)
(set: $approval to it - 0)
(set: $resultTxt to "Hm...interesting choice. But not mine to make")
(go-to: "results2")
]\
Carl
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNzJf/birthdayboy1.gif>
It's the best time of year: my birthday!
(link: "Happy Birthday, Carl!")[
(set: $money to it - 2)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "The town all celebrates their favorit citizen and you think you gain some popularity")
(go-to: "results2")
]\
(link: "Not for me :(")[
(set: $money to it + 0)
(set: $environment to it - 0)
(set: $approval to it - 10)
(set: $resultTxt to "Oh, so it's like that")
(go-to: "results2")
]\
(set: $scenes2 to it - (a: "birthday again"))
(masteraudio: 'stopall')
(track: 'carl', 'loop', true)
(track: 'carl', 'playwhenpossible')Constance “Con” Sernned
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNzRf/constance.gif>
Hello again, $playerName. I’m hoping you’ll lend an ear to your citizens’ needs.
(link: "Go away.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 5)
(set: $resultTxt to "That's how you treat your citizens? I know who I //won't// be voting for")
(go-to: "results2")
]\
[[Of course]]
(set: $scenes2 to it - (a: "Constance returns"))
(masteraudio: 'stopall')
(track: 'constance', 'loop', true)
(track: 'constance', 'playwhenpossible')Constance “Con” Sernned
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNzRf/constance.gif>
The sidewalks in my neighborhood are unusable! My kids and I have a hard enough time walking home, but some people can’t walk on such uneven ground! Please do something about them.
(link: "Oh no! I'll send a repair team")[
(set: $money to it - 5)
(set: $environment to it - 0)
(set: $approval to it + 10)
(set: $resultTxt to "Thank you! Have a lovely day")
(go-to: "results2")
]\
(link: "I don't see the problem")[
(set: $money to it + 0)
(set: $environment to it - 0)
(set: $approval to it - 10)
(set: $resultTxt to "This city is hopeless. Especially with someone like //you// in charge.")
(go-to: "results2")
]\
(set: $money to 29)\
(set: $approval to 70)\
(set: $environment to 70)\
(set: $power_plant to false)\
(set: $day to 0)\
(set: $playerName to "the Mayor"))
(set: $townName to "Robertia")
(set: $scenes2 to (a: "water runoff", "birthday again", "Constance returns", "More repairs"))\
(set: $scenes to (a: "S1", "S4", "S9", "S10", "S11", "S12", "S13", "S14"))\
(goto: "play2")<!--For real this time-->
Your term is over.
You were known for...
<nobr>
<!--Defaults-->
{(set: $moneyResult to "a balanced budget<br>")\
(set: $environmentResult to "No impact on the environment<br>")\
(set: $approvalResult to "Meeting expectations<br>")\
<!--Doing very poorly in each category-->
(if: $money < 30)[(set: $moneyResult to "Spending lots money<br>")]\
(if: $environment < 30)[(set: $environmentResult to "Increased flooding and pollution<br>")]\
(if: $approval < 30)[(set: $approvalResult to "Being very unpopular<br>")]\
<!--Improving the score in each category-->
(if: $money >= 70)[(set: $moneyResult to "Making the city rich<br>")]\
(if: $environment >= 70)[(set: $environmentResult to "Improving issues like flooding and sinkholes<br>")]\
(if: $approval >= 70)[(set: $approvalResult to "You were loved by the people<br>")]}\
[[Credits ->Credits]]#Watered Down
##Subsidence Vs. City
<!--other ideas
River Benton
Robertia
River's Bend County
Sinking city
Watered Down
Watered Downtown
Watered Town
Water Down Town
Watered downton
Going Downtown
Town gets down
This Town's Watered Down
-->
<!--Tag line
shifty soils and shifty people
sink or swim
sink or win
Before the town goes downs
ebb and flow
ebb and vote
Sag/slump metro politan area
Subsidence: Watered Down
-->
[[Begin -> Initial Variables]] Shel Rockson
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
That’s because it is! Rivers like this one drop sediments when they move, and they create land! All the land your city is on is from sediment deposition. But, can I tell you something?
[[What?]]
Shel Rockson
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
Sometimes, people in your position want to control the river. You do that, there’ll be no more sediment deposition. If the land’s not being made…it might sink. The sediments dry up, see, and then they compact, and the ground sinks. I don’t know, but it seems like it might be bad.
(link: "Interesting.")[
(set: $resultTxt to "Shel Rockson is happy to share about the wonders of sediment.")
(set: $scenes to it + (a: "S5"))
(go-to: "Result")
]
(link: "Sure, whatever.")[
(set: $resultTxt to "What does Shel Rockson know anyways?")
(go-to: "Result")
]\
Town Collective
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNDdf/forthecommunity.gif>
It takes days for the city to fix these breakages, and Andy Swamp’s electrical company won’t pay for it. If you could use city funds to help end this problem, your citizens would be very glad. For just $15, you could fund sands and sediments to be used for the maintenance of ground.
(link: "Yes.")[
(set: $money to it - 15)\
(set: $environment to it +5)\
(set: $approval to it + 5)\
(set: $resultTxt to "Thank you, $playerName. This will greatly help the community! <br> The community appreciates the ground maintenance.")
(go-to: "Result")
]
(link: "No.")[
(set: $money to it - 0)
(set: $environment to it -5)
(set: $approval to it - 20)
(set: $resultTxt to "In that case, $playerName, you may find yourself losing support. <br> People are increasingly frustrated by water and gas line failures.")
(go-to: "Result")
]\
Town Collective
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src= https://od.lk/s/NzNfNTIwMDMyNDdf/forthecommunity.gif>
A (link: "new study")[(goto-url: 'https://www.nasa.gov/feature/jpl/new-study-maps-rate-of-new-orleans-sinking')] reveals that areas near the power plant are have more subsidence issues than others. The main cause is pumping out too much ground water.
[[What do you want me to do?]]Mendel Patch
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
Good to see you again, $playerName. I’ll just say it, I’m sure you’ve heard that the city needs repairs.
[[What can you do?]]
(set: $scenes2 to it - (a: "More repairs"))
(masteraudio: 'stopall')
(track: 'mendel', 'loop', true)
(track: 'mendel', 'playwhenpossible')Mendel Patch
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
I can arrange urgent repairs throughout the city. The cost will dependent on the environment. If you've taken care of the environment score is high it won't cost much.
(link: "Okay, do what you need to do")[
(set: $money to it - ((100-$environment)/2))
(set: $environment to it + ((100-$environment)/2))
(set: $approval to it + ((100-$environment)/2))
(set: $resultTxt to "I'll get right on it")
(go-to: "results2")
]\
[[That won't work fo me]]Mendel Patch
<img src=https://od.lk/s/NzNfNTIwMDMyNTlf/medelpatch.gif>
Look, $townName really needs these repairs. I'll give you one more chance.
(link: "I changed my mind")[
(set: $money to it - ((100-$environment)/2))
(set: $environment to it + ((100-$environment)/2))
(set: $approval to it + ((100-$environment)/2))
(set: $resultTxt to "I'll get right on it")
(go-to: "results2")
]\
(link: "I said no")[
(set: $money to it - 0)
(set: $environment to it - ((100-$environment)/2))
(set: $approval to it - ((100-$environment)/2))
(set: $resultTxt to "Alright, I'll see you around town")
(go-to: "results2")
]\
Shel Rockson
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
Good morning! How are you? That's good to hear. I’m doing well myself. I always find nature so fascinating to think about… Shame how things change, huh?
[[What are you talking about?]]
(masteraudio: 'stopall')
(track: 'shel', 'loop', true)
(track: 'shel', 'playwhenpossible')
(set: $scenes2 to it - (a: "Shel returns"))Shel Rockson
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
Without sediment coming from the river, the city is wasting away! There’s nothing to replace the land that breaks down over time. This means that the ground is eroding as usual but it isn’t being replaced by other natural materials. That’s why we’re losing so much land!
[[What can we do?]]Shel Rockson
<img src=https://od.lk/s/NzNfNTIwMDMyNjRf/SHELROCKSON.gif>
We can replace the sediment ourselves! We just need to buy things like dirt, rocks, and maybe some other things…
(link: "Sounds fake. No.")[
(set: $money to it - 0)
(set: $environment to it - 5)
(set: $approval to it + 0)
(set: $resultTxt to "Oh gee, I can't believe you're not helping the city stay afloat!")
(go-to: "results2")
]\
(link: "Good idea!")[
(set: $money to it - 12)
(set: $environment to it + 5)
(set: $approval to it -3)
(set: $resultTxt to "Right?! I just know this will help!")
(go-to: "results2")
]\
Thunder McKing
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
The streets! They’ve only gotten worse. The repairs are endless! And now there’s a burst water line on my street!
[[What do you need from me?]]
(set: $scenes2 to it - (a: "Thunder returns"))
(masteraudio: 'stopall')
(track: 'thunder', 'loop', true)
(track: 'thunder', 'playwhenpossible')Thunder McKing
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
The pipe on my street broke almost two weeks ago and it still hasn’t been fixed. The whole road is blocked off because of it! I can’t drive in this city while the roads are collapsing.
[[So what do you need?]]Thunder McKing
<img src=https://od.lk/s/NzNfNTIwMDMyNjZf/ThunderMcKing.gif>
I need to be able to get to work!
(link: "I'll see what I can do")[
(set: $money to it - 5)
(set: $environment to it - 0)
(set: $approval to it + 5)
(set: $resultTxt to "I would hope so")
(go-to: "results2")
]\
(link: "That's not MY job!")[
(set: $money to it - 0)
(set: $environment to it + 0)
(set: $approval to it -5)
(set: $resultTxt to "If you can't help your citizens. Then what IS your job?")
(go-to: "results2")
]\
Peter Petrol
<img src=https://od.lk/s/NzNfNTIwMDMyNjJf/peter%20petrol.gif>
(set: $peter to "no")
(if: $peter is 'no')[You seem to be in a tight spot with your finances. If only you’d taken my offer, we’d both be swimming in cash…
(link: "I don't regret it.")[
(set: $money to it + 0)
(set: $environment to it - 0)
(set: $approval to it + 5)
(set: $resultTxt to "We’ll see how long you can afford that attitude.")
(go-to: "Result")]]
(if: $peter is 'yes')[You seem to be in a tight spot with your finances. I happen to be looking to expand my oil drills…
(link: "Not this time. I can't give you anymore land")[
(set: $money to it + 0)
(set: $environment to it - 0)
(set: $approval to it - 0)
(set: $resultTxt to "We’ll see how long you can afford that attitude.")
(go-to: "Result")]]
(link: "Can we make a deal?")[
(set: $money to it + 30)
(set: $environment to it - 20)
(set: $approval to it - 0)
(set: $resultTxt to "All you have to do is sign")
(go-to: "Result")
]
(set: $scenes2 to it - (a: "Peter returns"))
(masteraudio: 'stopall')
(track: 'peter', 'loop', true)
(track: 'peter', 'playwhenpossible')Marshall Banks
<img src=https://od.lk/s/NzNfNTk1MTI1NTFf/MarshalBAnks.gif>
Sorry to bother you! Is now a good time?
(link: "No, actually.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 10)
(set: $resultTxt to "Oh! Apologies!
Citizens are disapoints that they can't come to you with concerns")
(go-to: "results2")
]
[[Anytime is a good time for my citizens]]
(masteraudio: 'stopall')
(track: 'marshall', 'loop', true)
(track: 'marshall', 'playwhenpossible')
(set: $scenes2 to it - (a: "Marshall Banks"))Marshall Banks
<img src=https://od.lk/s/NzNfNTk1MTI1NTFf/MarshalBAnks.gif>
I have some advice that I hope isn’t too forward. See, when people build on wetlands like marshes or swamps, they drain them. Drained wetlands, or should I say drylands, become much smaller. Overall, building on wetlands takes away land.
(link: "I'll keep that in mind.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it - 0)
(set: $resultTxt to "Thank you! Sorry for taking up your time.")
(go-to: "results2")
]Aro Shun
<img src=https://od.lk/s/NzNfNTk1MTI1NDJf/AROSHUN.gif>
You’ve done great things since you’ve been in office! In fact, the city can hardly handle how many people want to move here. I’d like to help you there.
[[Help me where?]]
(masteraudio: 'stopall')
(track: 'aro', 'loop', true)
(track: 'aro', 'playwhenpossible')
(set: $scenes2 to it - (a: "Aro Shun"))Aro Shun
<img src=https://od.lk/s/NzNfNTk1MTI1NDJf/AROSHUN.gif>
I’d like to build more apartments and business complexes along the coast. It’ll allow the city to really take off!
[[No thanks.]]
(link: "Build up that coastline!")[
(set: $money to it + 5)
(set: $environment to it - 5)
(set: $approval to it - 0)
(set: $resultTxt to "You bet!")
(go-to: "results2")
]Aro Shun
<img src=https://od.lk/s/NzNfNTk1MTI1NDJf/AROSHUN.gif>
Are you sure? The city can't grow without more buildings
(link: "I'm sure")[
(set: $money to it + 0)
(set: $environment to it + 10)
(set: $approval to it - 0)
(set: $resultTxt to "Oh wow, I did not expect that.")
(go-to: "results2")
]
(link: "Actually...Go ahead.")[
(set: $money to it + 8)
(set: $environment to it - 5)
(set: $approval to it - 0)
(set: $resultTxt to "Alrighty! See you later, champ.")
(go-to: "results2")
]Levi Wallis
<style> img {
max-width:50%;
max-height:50%;
}
</style>
<img src=https://od.lk/s/NzNfNTIwMDMyNTdf/levi%20walls.gif>
A levee is a wall that prevents a river from overflowing. There are natural levees, but we can also build our own! With proper planning and maintenance, the levees are supposed to contain river water even when river flow is greater than usual.
If you're worried about flooding, levees will give you and your citizens a little more peace of mind.
(link: "Yes, I'll build some levees.")[
(set: $money to it - 20)
(set: $environment to it - 15)
(set: $approval to it + 20)
(set: $scenes to it + (a: "S8"))
(set: $resultTxt to "Great to hear! We’ll get started on construction right away!")
(set: $scenes2 to it + (a: "Levi less flooding"))
(go-to: "Result")
(set: $levees to true)
]
(link: "I don't want any levees right now")[
(set: $money to it + 0 )
(set: $environment to it + 5)
(set: $approval to it - 15)
(set: $resultTxt to "Might want to invest in some flood insurance. ")
(set: $scenes to it + (a: "S7"))
(set: $scenes2 to it + (a: "Levi flooding"))
(set: $levees to false)
<!--(set: $scenes to it + (a: "S6"))-->
(go-to: "Result")
]\Solange Pam Elle
<img src=https://od.lk/s/NzNfNjEyOTE1NThf/Sollangepanels.gif>
I have a great way to continue business while being eco-friendly-- a solar power plant in $townName! Would you like to hear more about solar power?
[[Yes! Tell me more!]]
[[I think I know where this is going]]
(masteraudio: 'stopall')
(track: 'solange', 'loop', true)
(track: 'solange', 'playwhenpossible')
(set: $scenes to it - (a: "S15"))Solange Pam Elle
<img src=https://od.lk/s/NzNfNjEyOTE1NThf/Sollangepanels.gif>
Alright then, what do you have to say about letting us make some power plants in this town?
(link: "Sorry, but I have my business in order.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 0)
(set: $resultTxt to "Hopefully, not with that slimy Andy Swamp fellow")
(go-to: "Result")
]\
(link: "Let's put this sun to use!")[
(set: $money to it + 20)
(set: $environment to it + 10)
(set: $approval to it + 0)
(set: $resultTxt to "Wonderful! Have a sunny day!")
(go-to: "Result")
]Solange Pam Elle
<img src=https://od.lk/s/NzNfNjEyOTE1NThf/Sollangepanels.gif>
Oh boy! I could talk all day about how it works but I’ll keep it short. Solar panels take energy from sunlight for us to use as electricity. Sunlight is a great energy source because no matter how much is used, there’s still just as much sun the next day. What do you have to say about letting us make some power plants in this town?
(link: "Sorry, but I have my business in order.")[
(set: $money to it - 0)
(set: $environment to it - 0)
(set: $approval to it + 0)
(set: $resultTxt to "Hopefully, not with that slimy Andy Swamp fellow.")
(go-to: "Result")
]
(link: "Let's put this sun to use!")[
(set: $money to it + 20)
(set: $environment to it + 10)
(set: $approval to it + 0)
(set: $resultTxt to "Wonderful! Have a sunny day!")
(go-to: "Result")
]Grant Mimoni
<img src=https://od.lk/s/NzNfNjEyOTE1NTlf/grantmimoni.gif>
Wow, your town looks great! I mean… I’m no expert, but I see, smell, and hear how healthy the environment is.
[[Why are you here?]]
(masteraudio: 'stopall')
(track: 'grant', 'loop', true)
(track: 'grant', 'playwhenpossible')
(set: $scenes to it - (a: "S16"))Grant Mimoni
<img src=https://od.lk/s/NzNfNjEyOTE1NTlf/grantmimoni.gif>
I’m here to give you a grant from the federal government to help you with your environmental plans, as long as you use it to make choices that help the environment.
(link: "I'll pass")[
(set: $money to it + 0)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "O-okay.")
(go-to: "Result")
]
[[I'm confused. Does getting a grant mean getting a...you?]]
(link: "Gimme that cash")[
(set: $money to it + 20)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "Here you go!")
(go-to: "Result")
]Grant Mimoni
<img src=https://od.lk/s/NzNfNjEyOTE1NTlf/grantmimoni.gif>
No, my name matching my job is just a coincidence. I’ve noticed that happens a lot around here. A grant is money given for a specific reason without expecting it to be paid back. The government’s reason for this grant is that the government wants to encourage towns to have healthier environments.
(link: "I'll pass")[
(set: $money to it + 0)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "O-okay.")
(go-to: "Result")
]
(link: "Gimme that cash")[
(set: $money to it + 20)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "Here you go!")
(go-to: "Result")
]Grant Mimoni
<img src=https://od.lk/s/NzNfNjEyOTE1NTlf/grantmimoni.gif>
Good news! We have a chance to renew our environmental grant.
(link: "I'll pass")[
(set: $money to it + 0)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "O-okay.")
(go-to: "Result")
]
(link: "Gimme that cash")[
(set: $money to it + 20)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "Here you go!")
(go-to: "Result")
]
[[What's a grant again?]]
(masteraudio: 'stopall')
(track: 'grant', 'loop', true)
(track: 'grant', 'playwhenpossible')
(set: $scenes2 to it - (a: "Grant returns"))Grant Mimoni
<img src=https://od.lk/s/NzNfNjEyOTE1NTlf/grantmimoni.gif>
A grant is money given for a specific reason without expecting it to be paid back. The government’s reason for this grant is that the government wants to encourage towns to have healthier environments.
(link: "I'll pass")[
(set: $money to it + 0)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "O-okay.")
(go-to: "Result")
]
(link: "Gimme that cash")[
(set: $money to it + 20)
(set: $environment to it + 0)
(set: $approval to it + 0)
(set: $resultTxt to "Here you go!")
(go-to: "Result")
]Ellie Must
<img src=https://od.lk/s/NzNfNjEyOTE1NjBf/elliemust.gif>
Say, you really made this town wealthy, $playerName. I’ll help you take that extra cash and multiply it. See, I’m looking for a location to open a new research and manufacturing location.
[[What's the business]]
(masteraudio: 'stopall')
(track: 'ellie', 'loop', true)
(track: 'ellie', 'playwhenpossible')
(set: $scenes2 to it - (a: "Ellie Must"))Ellie Must
<img src=https://od.lk/s/NzNfNjEyOTE1NjBf/elliemust.gif>
I have plans for electric cars that will make us a fortune without ruining the environment. The tax revenue would really help the city.
(link: "I'll pass")[
(set: $money to it + 0)
(set: $environment to it + 0)
(set: $approval to it + 5)
(set: $resultTxt to "Money like this doesn't come around every day")
(go-to: "Result")
]
(link: "I'll allow it.")[
(set: $money to it + 25)
(set: $environment to it + 0)
(set: $approval to it - 10)
(set: $resultTxt to "Tax revenue goes up significantly! But some citizens aren't happy with the company. They feel the headquarters is an eye-sore.")
(go-to: "Result")
]